#include <jni.h>
#include <GLES/gl.h>
#include <GLES/glext.h>

void Java_nps_test_opengl_GLView_nativeCreated(JNIEnv*  env)
{
	glClearColor(0.4f, 0.4f, 0.4f, 0.4f);
}

void Java_nps_test_opengl_GLView_nativeChanged(JNIEnv* env, jobject thiz, jint w, jint h)
{
}

void Java_nps_test_opengl_GLView_nativeUpdateGame(JNIEnv* env)
{
	glClear(GL_COLOR_BUFFER_BIT);
}

void Java_nps_test_opengl_GLView_nativeOnTouchEvent(JNIEnv* env, jobject thiz, jint x, jint y, jint touchFlag)
{

}
